Bioware Devs Talk About A Cancelled Han Solo-Inspired Mass Effect Game


Even with four games and numerous DLC under its belt, Bioware’s Mass Effect series has mostly stuck to telling its story from the same kind of perspective. A new report from The Gamer reveals that Bioware once considered a spin-off game with a smuggler-type character, though it was later canned to focus efforts on Mass Effect 2. Here’s all we know about the ill-fated game.

The concept was revealed by former Bioware development director Dorian Kieken in an interview. “We explored a game concept back in 2008, a bit after the shipping of [the first] Mass Effect, where you were playing a Han Solo type of character in a Star Control-inspired game in the Mass Effect universe,” he explained of the game, which was intended to run “in parallel” with the trilogy.

“I like the idea of exploring a ‘grayer’ character, akin to a smuggler/pirate type in the Mass Effect universe,” he continued. “It also allows you to see the world from a different point of view than the one of the chosen super- soldier. It’s a bit like exploring the Star Wars universe without being a Jedi, or the Warhammer 40k universe without being a Space Marine.”

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