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Even with four games and numerous DLC under its belt, Bioware’s Mass Effect series has mostly stuck to telling its story from the same kind of perspective. A new report from The Gamer reveals that Bioware once considered a spin-off game with a smuggler-type character, though it was later canned to focus efforts on Mass Effect 2. Here’s all we know about the ill-fated game.
The concept was revealed by former Bioware development director Dorian Kieken in an interview. “We explored a game concept back in 2008, a bit after the shipping of [the first] Mass Effect, where you were playing a Han Solo type of character in a Star Control-inspired game in the Mass Effect universe,” he explained of the game, which was intended to run “in parallel” with the trilogy.
“I like the idea of exploring a ‘grayer’ character, akin to a smuggler/pirate type in the Mass Effect universe,” he continued. “It also allows you to see the world from a different point of view than the one of the chosen super- soldier. It’s a bit like exploring the Star Wars universe without being a Jedi, or the Warhammer 40k universe without being a Space Marine.”