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Speaking to Famitsu (via VGC), Mizuguchi says that the studio’s next game will likely be building off Area X, an area added to Rez Infinite when it launched in 2016 that is widely considered one of the best parts of the re-release.
“In particular, Area X in Rez Infinite was developed as a ‘prologue’ to the next game, and we hope to use that concept in the next generation of games,” says Mizuguchi. “With the concept and XR technology, we’d like to increase the overall resolution and create a more detailed game.”