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BioWare’s classic sci-fi adventure is due for a new lease on life when Mass Effect Legendary Edition launches in May, but what effect will this version have on existing and upcoming mods for the original trilogy? That’s the question that Mass Effect Legendary Edition project director Mac Walters answered on Twitter, promising that something was going on behind the scenes and that BioWare had reached out to the modding community.
“We’ve have been in touch with a few in the modding community to learn how best to a) update everyone on changes that will impact existing mods, and b) set the modding community up for success going forward. It’s ongoing, and we’ll discuss in more detail by launch,” Walters tweeted.
The question came in response to a conversation involving Orikon, a modder whose Priority Earth Overhaul mod attempted to improve on Mass Effect 3’s final level by including a vast array of restored cut content, new gameplay elements, and various improvements, ranging from bug fixes all the way to entirely new cutscenes.