EA’s First Ever “Impact Report” Details Work Culture And Environmental Footprint

EA has, for the first time in its 38 year history, released what the company is calling an “Impact Report“. The report focuses not on sales or finances, but on initiatives and targets for things like workplace diversity, community health, and environmental footprint.

EA CEO Andrew Wilson says that this report aims to provide transparency on EA’s goals in relation to the following metrics:

  • Building Diverse and Healthy Teams
  • Positive Play and Healthy Communities
  • Investing in Privacy and Security
  • Protecting the Environment
  • Enhancing Corporate Governance

The full report details how EA has developed an “Inclusion Framework” to “create more inclusive and diverse games,” and discusses the recently implemented guidelines for battling toxic online behavior, called the Positive Play Charter. The report boasts that 50% of the people in senior leadership positions at EA are women, but also shows that only 23.9% of their global workforce is female.

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